Archive for the ‘warhammer’ Category


Finishing up the Feed Reader

November 5, 2009

It’s clear! I’ve read it all! And with a cat sleeping on my keyboard so I can’t type without hitting her ear (got to love helpful cats). So here goes, with two stories from a variety of blogs this time – one about WAR and one about LotRO:

A lot’s been written about the new WAR free trial, taking out the 10 day restriction and just opening up Tier 1 for free play. WAR is a game that will always be close to my heart and I would definitely boot it up sometime post-Mirkwood and play through some Nordenwatch for old time’s sake. I hope it gets them some extra subs, and going streaming is great too. Of course, it’s not ALL good news, because apparently GOA hasn’t announced a similar scheme yet.

When we were writing The Book of Grudges back in the day, it always frustrated me how much of my time I had to spend talking about the differences between the EU and US experience for players. I thought I’d dropped that as a topic when I switched to a more generic blog, but now it’s raised its ugly head for me in LotRO. Turbine run and develop the game in the US. Codemasters run it in Europe. In terms of server stability and even my own personal experience with GMs, I have no problem with the Codemasters service. But, it did take an age to get EU players access to the Lorebook for editing purposes (a bit of a smokescreen I have to say and one I never got behind, because I think the Lorebook is pretty pointless).

But with the my.lotro service, Turbine has finally produced something related to the game that I am actually jealous of, and which I’m mad at both Turbine and Codemasters for not extending to the EU players. So now to the links, right? Well, both Casual Stroll to Mordor and Doc Holiday talk about the new class-specific lotteries being held on my.lotro at the moment. And this follows some more generic lotteries. It sounds fun, it sounds community-building, and we don’t get it. Grr.

(Spinks just asked if I’d pick an EU service again. It’s looking less and less tempting with each game with a split in service).


A Little Pissed

August 7, 2009

Decided I wanted to check out WAR for a month or so to say hi to people. Decided to use 10 day reactivation offer to use old chars and account to do so. They want me to transfer them all to some random server, not the one I want. My fault perhaps. But I’ll be starting over on Karak Norn to try and find a couple of you.

I will be returning to Comic Con slow coverage. Just life is a bitch at the moment!


As if by magic…

July 23, 2009

Beach and CC day 1 030

(Aion – Comic Con style)

Yes, I will blog about stuff sometime. It’s crazy, I’ve done mostly stuff that isn’t game-related. But thought I’d stick to games for the first post.

And for the record, I couldn’t resist:

Beach and CC day 1 033



June 24, 2009

Well, I’ve been asking for a while where Mark Jacobs has got to. Thanks to the Warhammer Herald and Wall of Text we now know:

Mark Jacobs, current General Manager of Mythic will leave EA on June 23, 2009. We thank Mark for his contributions at Mythic and wish him the very best going forward. Mark played a major part in the success of Mythic with his contribution as General Manager and Lead Designer of WAR.”

I’m not that surprised, we’ve heard nothing from him for a while now. And he’s not known for keeping quiet! Anyway, the change is apparently due to a restructure within EA to bunch together the RPG and MMO groups:

EA is restructuring its RPG and MMO games development into a new group that includes both Mythic and BioWare. This newly formed team will be led by Ray Muzyka, co-founder and General Manager of BioWare. With this change, Ray becomes Group General Manager of the new  RPG/MMO studio group. BioWare’s other co-founder, Greg Zeschuk will become Group Creative Officer for the new RPG/MMO studio group. Rob Denton will step up as General Manager of Mythic and report to Ray. BioWare’s studios remain unchanged and continue to report to Ray.

It can’t really hurt to have Bioware involvement, in my opinion – and will definitely be interesting to see how the studios work together. In reality, a lot of companies at the moment are stripping out layers of management, and we know EA is trying to keep costs as low as it can. I’m sure there will be some interesting creative mixes in Bioware and Mythic, and who knows what exciting projects or changes will come out of it.

And let’s face it, we’ll all be paying attention to see where Mark goes next.


Back to WAR (not yet)

May 27, 2009

Ok, I admit it, I kind of miss WAR. And that’s despite not really playing all that much in May. But since the sub has run out, I miss the option of WAR.

I miss the people I met in WAR, a really good bunch that I would like to reconnect with. But I’m not sure I ever want to play the endgame of the game, regardless of 1.3 changes and Land of the Dead – both which sound great, but make me feel very very behind.

Anyway, I have another week of craziness at work. Then I have to make some decisions about re-subbing, how long to resub for, and whether to start over or go back to my Rune Priest…


Rethinking hobbies

May 15, 2009

It’s no surprise that sometimes me & Spinks settle down to chat about some of our favourite MMO chestnuts (so to speak). This time, I actually asked her to take a look at something that I was considering and add her suggestions/comments, and we got to do a proper ol’ brainstorm, sibling-style.

The topic I was considering started at crafting, and then kind of veered off to hobbies and generalist abilities (oft-called secondaries in World of Warcraft if I’m not mistaken). Some of the problems of terminology come with the MMO disparities. In WoW fishing is a secondary, in LotRO a hobby, and in other games probably a craft. Spinks suggested I try and break down what I had, but I’m still having some trouble with that, so here’s a few suggestions we’d like to see in games. Some could be full-on trade/craft skills, some could be hobbies, some skills any class could buy, secondary abilities… some may appear in games already, I hope they do!

  • Taxidermy – let us, the player characters, make trophies for housing and/or clothing. I love the trophies in LotRO, everyone’s keen on trophies in WAR. It’s a nice customisation option which can be kept controlled and can be done. This is probably a full-on crafting skill, producing fluff items that never need to have stats but would always be desirable to sell to other players as decorative items.
  • Hunting – why should a hunter be the only class that can track beasts? Is that really a core skill. In Conan, surely anyone used to wandering the wilderness could pick up some basic tracking skills. More of a secondary here, because it should be open to every class in some way – could be seen as an extension to quest guides (or ‘red blobs’ as I call them)
  • Sailing/Swimming – would it really hurt a game to let players sail or swim a little faster if they chose to train in this ‘hobby’ over other ones? I know player-crafted boats are in Vanguard, and in DAoC you could even have a guild boat. But even in a game where you’d have to hire a boat, you could be a sailor and let it go a little faster. All games have some aspect of swimming, so a swimming skill may not be quite as useless as we once thought it was in DAoC (for everyone who didn’t play, you could up your swimming skill, but it was often cited as the most useless skill to up by players!)
  • Gardening – for games with housing, why not let us take on some landscape design projects. Also could involve collecting plants and specimens from around the world and to grow and combine them. Could work as a more tricky version of herbalism too, kind of mixing what WoW and WAR do with herbalism and cultivation, but also having a decorative side (also for floral wreaths and daisy chains for character decoration)
  • Horse-training – this one fits in the realm of either hobby or craft, depending on resale values of mounts that could be customised, either with tackle, or speed, or colour variations. If we can buy mounts, why can’t we have player-trained ones who have other skills. Maybe they can do dressage, maybe they can jump higher or run a little faster. Instead of making a better horse/mount a reward, let us buy them from other players who take the time to train them in some bizarre mini-game.
  • Farrier – taking on some of the traditional skills of the blacksmith, allow players to make things for their mounts (or to sell to other players for theirs). Horseshoes that increase speed, or add stability over certain terrains.
  • Animal husbandry – probably the one I’d want most. Games have farmers, I want to have a chicken farm, or stock cows in my off-time. I’m sure games exist that have this in them (not least Tale in the Desert), especially on the farming side to provide ingredients for cooks. As a hobby though, let me BE a crazy cat lady in game and sell cosmetic pets to my peers. Maybe I have to catch the cats, breed them, whatever… allow me to do this and I might enjoy crafting and hobbies more.
  • Falconry – a kind of mix between animal husbandry and hunting, let us have hunting birds that aren’t necessarily useful in combat but that can hunt and track and bring back food. Big training aspect to this (and I’m already dreaming of sending my falcon to loot a corpse)
  • First aid – WoW has this with bandaging. I think all games should have something similar. The first one I’ve included that I KNOW exists out there, but I feel strongly about it!
  • Brewing/Vintner – LotRO has brewing to some extent, WAR should have had it. Let us produce the crops and make the drinks. Ok, there may be problems with the under-age market, but really… wine and beer! It’s then up to the game whether these have any properties, but LotRO has shown that just giving players a drunk effect is a decent bit of fluff. Funnily enough tobacco in LotRO seems to have died more of a death, fluffwise.
  • Music – Again, LotRO has this to some extent, the ability to teach and learn instruments, form bands and play music. Definitely a hobby, as it’s hard to imagine a way to make money out of it (unless you form a skimpily-dressed girlband of course. Mindboggle)
  • Languages – Once destined for World of Warcraft, and included in EQ if I’m not mistaken (as well as DAoC somewhat), the ability to learn languages of other races/peoples – assumes a diverse culture in-game, certain this will be in SW:TOR too.
  • Cartography – Now here’s an idea for explorers. Some kind of hobbyist explorations coupled with the crafting ability to put it down on paper and teach people certain maps. I’d buy a map to an instance in-game, and off another player. It’s a bit fluff-like, but I’d put it in just because of my own love of exploration (when I have a chance)
  • Calligraphy – definitely a hobby – make in-game mails look prettier!

I know I’ll get comments telling me which games have what, and I’d welcome them. I love to think some of these have been well-implemented, and I hope, in the future, that MMOs will have the depth to give us a full in-game experience of hobbies, crafts, abilities etc.

Thanks once again to Spinks for many of the above ideas! Go read her blog!



May 11, 2009

It’s been a tough couple of days for me, decision-wise. I knew I’d have to close down Book of Grudges eventually, I can’t keep blogging in two places at once, and my focus isn’t as tightly on WAR as it once was.

I didn’t expect it to coincide with my 6-month sub ending and my chosen server (Burlok) dying a death.

But sometimes you just get to feel a bit fatalistic about things. I’m not going to re-sub until June, I want some time away from it, and to reflect and consider all the changes that will come with a server change, and whether I want to stick with my Rune Priest, or continue with my Magus instead on Karak-Azgal (I hope to move my Rune Priest to K8P!).

There’s a lot of good about WAR. The community is passionate, articulate and friendly (generally). The first tiers are great fun, and the devs listen and respond to feedback (though who wouldn’t love to hear a Mark Jacobs State of the Game address about now). The Land of the Dead sounds like a great upgrade, with more solo-friendly content, better handling of wards (d’oh, this should really have been in a while back since it annoyed so many) and an alternate end-game. There’s a lot of hope at the end of the tunnel.

But I personally need a few weeks away from it all.

As for Book of Grudges, the content under my sole command definitely suffered, and I feel I’m secure enough with posting here that I can make all my WAR commentary here just as easily now and I’m not just giving up on blogging per se. Thanks to everyone that’s been supportive of this new blog, and to Spinks and my friends for putting up with me for so long!

Expect my first Warhammer-related posting soon (it might be messy, but we had an interesting idea down at the pub. Oh boy!)


The Marketing of Mythic

April 22, 2009

There’s one big problem with getting truly involved in a community, and that’s that the community expects continued support and involvement. It’s a tricky path to tread. For any company, not just an MMO one. And it’s easy enough to say things like ‘don’t start it, if you don’t mean to carry it on’, these things are easily enough done.

Community managers usually have official forums to look after and to talk to fans of a game on, whatever their regional status. These official forums provide a couple of benefits, the fans know where to go for official information, and on the other side, the community management team have a kind of ‘fence’ somewhere that keeps them in one place. Of course it’s always exciting when someone from a game company comments on a blog, replies to you on twitter (depending on what that say, naturally), gets in touch via email, or sends something through the mail. That’s because we’re a ‘fan’ community to a certain extent. Even when we knock them, we love MMOs, and games in general or we wouldn’t have them as the focus for our blogs and to draw friends from the same community.

Where community involvement can get a bit ‘dangerous’ is where the lines get blurred and then there’s no going back. It was nothing but great for Mythic to comment on some of the new blogs from Age of Blogging, but it does raise an expectation that they read blogs on a general basis. I’m not sure they do. And if they did at one point, I think perhaps that’s the kind of thing in danger when redundancies hit. Maybe they read them when they can, this isn’t meant as a criticism – reading blogs ISN’T their job, so when things are busy of course it’ll fall by the wayside. But it’s out there that it’s been done and that anyone from Mythic may at anytime stop by a blog.

Then there’s the highly publicised mail-outs for the Valentine’s Day again. Will the same happen for the Necropolis and Land of the Dead? (NB: you can send me a mummy anytime, but no scarabs plz!). I’d say not, because Valentine’s Day lends itself so naturally to mail-outs. So I don’t think they’re in any danger of expectation there. Except… they did use some pretty good clues for the Slayer/Choppa reveal when they sent Keen and Snafzg some neat clues to the new classes (which were pretty much guessed a while before, but it still added excitement and enthusiasm about where they might hit next).

So, rather than expecting them to come up with some new interesting mail-out, I now expect them to come up with something innovative, marketing-wise. Something that captures the imagination of an increasingly despondent community and manages to infect it with enthusiasm. And they have a product that is intriguing people, one that people are hoping will truly live up to expectations – the Necropolis and the Land of the Dead events. If they can just get the balance right again, they could have another ‘word-of-mouse’ campaign. But at the moment, the blogging community seems in the WAR doldrums, so something WILL be needed.

I don’t know of many other games where the ‘big names’ in the company have gone around blogs commenting on stories and stoking up some ‘squee’ points. Community involvement is something we’re used to being via forums, and now perhaps twitter, or facebook or other social networking sites – until it becomes unmanageable. I applaud Mythic for giving it a shot, but now they need to explore what they can do next – and I’m really looking forward to finding that out.

(sorry for a bit of a ramble, am up early and trying to do too many things at once)


Playing tag

April 15, 2009

That cheeky Ardua over at Echoes of Nonsense has tagged me in GirlIRL‘s meme. I don’t mind, as I planned to answer it over at Book of Grudges, but hell, thought I’d do it over here too as it’s slightly better suited on my general purpose blog, and at the moment my BoG blogging isn’t really reaching any dizzy heights of greatness (I know this people, I really do).

1. What is your current main character’s name (or names, if you play multiple games)? Explain how you chose the name.

On LotRO it’s Idris, chosen because I like the name and because I first played around with it on WoW.

On WAR it’s Kaja, picked to be Norse-y when we started WAR on a RP server. I kind of wanted either Kaya or Kaia or Kaja, but in the end I liked the j. Just noone now pronounces it right!

2. What was the name of your very first character in an MMO? Explain how you chose that name.

My very first surname was Nim Little on DAoC, and the Nim was picked as a hang-over from my MUSH days. My last MUSH post was as Changeling Wizard on Dublin by Night where we all had names from Arthurian legend. I was Sangreal when I was an Admin and then Nimue when I became a Wiz (MU* terminology with no apologies here). So when I started on DAoC, I shortened it because I didn’t want to use anything too Arthurian and because I didn’t really have a feeling about RP names, but it seemed ‘good enough’. A close friend online started called me Nimlet, so when a surname was gettable it was suggested that I pick Little (I was also a very small char), so I picked it. Plus, as I was a friar, I liked the gentle Robin Hood reference. I don’t think anyone has ever asked before.

3. Have you kept a specific name through various games, or do you tend to change your naming habits based on the individual game?

I keep a stable of names, from those I always use to back-up ones I like. But if I start on a RP server and none of my names suit, I’ll pick another (see WAR naming).

4. Do you ever reserve names, planning to use them for characters that you might play later? If so, what are they and why do you hold on to them?

I try to get Nim, but never do. My current MMO pals all know me as Idris, so I try and get that – and frequently don’t, and after that I don’t bother. If husband is playing or planning on playing, I grab Ylyana for him. Weirdly enough, there’s probably other names I’d quite like, but I’m fairly laid-back if I can’t get Nim or Idris!

5. Of the three common archetypes in MMOs — tank, healer, DPS — which is your current main character?

WAR – healer

LotRO – healer/melee hybrid (specced for healing)

6. What archetype was your very first character in an MMO? Why did you choose it?

My first archetype was a healer/melee hybrid (the friar in DAoC). I picked it because Spinks suggested I try either a Cleric or a Friar as, for some reason I don’t remember, I must have said I wanted to be able to heal. We certainly had no plans to duo at the time, so she wasn’t angling for a pet healer, I do know that. She told me how the classes were and that friars were a bit gimped but expecting a buff (she’d read all the beta forums, I did actually start the game in the first week of release), and anyway the idea of being a monk in a robe with a quarterstaff REALLY appealed. So I went with the friar and never looked back. We need more monk classes.

7. Are you usually attracted to one archetype over another, or do you play them equally? Why?

I suppose my previous answers have kind of answered this already, I tend to play healers, but healer hybrids. My only pure healer has been the Rune Priest. I do really enjoy healing, especially in high pressure environments, but I also like decent armour, so the hybrids call out to me.

8. What is your favorite feature from an MMO you no longer play?

Hrrm, a tricky one, as I don’t look back ALL that much. And while there’s stuff I miss from DAoC and WoW, I’m not sure any of them are ‘features’ as opposed to just bits of content. I miss massive free-for-all raids in DAoC, master levels, epics, Darkness Falls, battlegrounds, and relic raids. I miss shifting in WoW (I played a druid 4-5 times), again, the instances, and um.. some of the PvP.

9. Is there an MMO that you would play if it was free? Which and why?

Despite this being a love letter to DAoC, it’s too old a game for me to go back to. I’d probably play WoW if it were free, or if I’d had a lifetime sub. Purely because it’s a common denominator game and I imagine me and my friends could have fun there if we ever were in the mood to level there all at the same time, and not out of synch with one another (as has happened). I’ve said before I’d never go back, but I would, in the right circumstances, and being free to play would help those.

10. How do you measure the success of a character in an MMO (total kills, titles accumulated, wealth, rare items collected, level reached, etc.)?

That’s a tricky one, because as GirlIRL said, it depends whether I’m levelling on in endgame. I find a character successful for me if I enjoy playing it enough to not want to roll an alt within the first 10-15 levels. After that it’s probably basic stuff, like level reached and dungeons/quests achieved. I tend to take each task as it comes and try and conquer it. For example, in LotRO, I’ll feel good about Idris again when I’m Kindred with the damn Galadhrim because that’s my current trawl. Before that it was getting the Radiance gear which was tougher and more fun. Plus, if I’m finding groups and able to play through the content I WANT to play through. I rarely look at damage or healing tables. If we live and I’m the healer, that’s a success ;p

Now. Do I tag more people? Probably!

Ok, who do I want to hear from:

War of Alts – I want to know where Roo got the name and more DAoC memories

Spinksville – because I think I know the answers, but I want to test my sibling knowledge

MMeOw – let’s spread it to the LotRO blogs, and this is one I read all the time!

Only going to name these three, as I think it’ll get fairly well spread about anyway and I’m lazy!


Podcasts, podcasts

April 13, 2009

As I said a while back on Book of Grudges, I’m a total podcast nut – I listen to loads of the things, especially when commuting to work or solo grinding in MMOs. I know perceived wisdom says to listen to music, but I’d like to suggest some podcasts to help pass the time. So here, for the first time, is a list of all the podcasts I listen to, with some brief descriptions. If, after reading through the list, you have any to recommend, I’d be very interested to hear about them.

General Gaming

Virgin Worlds Virgin Worlds is a great way to hear about developments in the MMOsphere. I may not agree with Brent on a few things (ie. I have no interest in The Agency or Free Realms!), but he’s terrific at what he does and always puts together an informative and entertaining show.

PC Gamer this is the PC Gamer UK podcast, and I listen to it – despite the fact I don’t play many games at all. My husband and my friends are quite games-fanatic though, so it allows me to keep in touch with releases, and the contributors are always entertaining. It’s probably not work-friendly, but I love the banter between the contributors!

Shut Up, We’re Talking Darren and Karen host a podcast where they and their guests discuss the most up-to-date or interesting MMO news. Part of the Virgin Worlds collective, it’s another one I just wouldn’t miss and have been listening to for a while. I’ve never failed to find this one particularly worth listening to.

Rock Paper Shotgun Electric Wireless Show – WHen one of your favourite websites makes a podcast, you worry they won’t live up to the wit of the website, but the guys from RPS do. Entirely. Again this covers PC games, has great repartee and may not be entirely work-safe (if you’re prone to listening to podcasts on speakers at work that is!). But it always makes me smile, gives me a great insight into games I can then recommend to my husband/friends and has that nice touch of British humour about it.

Van Hemlock’s Podcast – Another Virgin Worlds collective podcast and another classic. More self-deprecating British humour, more discussion of games and MMOs and the news around them. I had this suggested to me the last time I posted about podcasts and I’ve never looked back.

KIASAcast – From the guys at Killed in a Smiling Accident, you can see that their humour translates from page to podcast. No, I’m not obsessed with ‘Brits with Wit’, I just like to follow things that entertain as well as educate. This is a new podcast and not all that frequent, but I won’t ever remove it from my iTunes.


Warhammer Alliance – The biggest fan community for Warhammer Online started up a podcast which makes for great listening and summarises the news going on about the game. I started listening at episode 2, because at the time I was slow to notice new developments, but now it’s a firm favourite.

LotROcast – LotRO doesn’t have a truly great podcast, and the choices are few, but this is a new one I’m throwing a recommendation towards, because it’s trying to do what many other podcasts achieve and I think it’ll get there. The news is good and up-to-date and I really appreciate the American host visiting EU forums to see what’s going on our-side.

There’s a bunch of other Warhammer podcasts, but many of them are infrequent and I listen to them only as and when I have the time to. Mostly it’s a hang-over from Book of Grudges work, but I no longer have the time to listen to them all. I do look forward to Theoryhammer‘s though, and I’ve heard a lot of good things about COTCast, so I might look into that soon.


The other love in my life (after husband, cats and somewhere close to MMOs), is the TV. And the majority of my podcasts are TV-related. I just enjoy hearing others discuss the shows I watch because let’s face it, most of my face-to-face friends don’t watch the same shows as me.

Battlestar Galactica Podcast – episode commentaries by Ron D Moore. I’ve got a lot to go, but it’s there, in reserve for when I need them.

Galactica Watercooler – Strictly now Galactic Watercooler. Started as a BSG podcast, quickly became a massive geeky but awesome community with some extremely intelligent members. Branched out from BSG with some more general sci-fi arcs (ie. Matrix, Back to the Future, Star Wars), now covering Star Trek in the run-up to the summer film. This podcast is unmissable for me, even when time is short.

The Fringe Podcast – I only have room in my week for one Fringe podcast and this one won my initial trawl through them. I like the mix of chat about the episode and science, plus the hosts have a good chemistry. So I listen to this one and enjoy the roundtable chats with all Fringe podcasters that have come in each mini-hiatus and reminds me there are more Fringe podcasts out there I should probably listen to.

10th Wonder – I used to listen to this and the 9th, but as Heroes is sliding off my radar I cruelly cropped my listening down to 1 podcast a week. They do an after show shortish podcast and then a fuller one later in the week, but I tend to just listen to the former.

The Official Lost Podcast – One of only a few official podcasts that I listen to, the creators of Lost are hilarious and enjoy providing obtuse answers to fan questions. And each podcast is only around 20 mins long, so it’s not a hard call to listen to this one.

The Lost Podcast with Jay and Jack – Twice weekly and very professional, the hosts have a great chemistry (step-father/step-son) and treat their subject matter both seriously and with a good deal of humour. There’s great speculation and reasoning here, just what you need to help with Lost.

The Transmission – the original Lost fan podcast, created and hosted by husband and wife team Ryan and Jen, who live in Hawai’i and can pepper their podcast with shooting news (which is kept in a spoiler section for those of us who don’t want to know about scenes in advance). They get great listener feedback and discuss it well. Plus, their episode summaries are the best!

Increasingly I don’t have any more time for Lost podcasts, but I used to listen to the Joshmeister’s Lost podcast, Lost Flashbacks, and Big O’s Lost podcast as well as many many more. If I have extra time, or an 8 hour coach journey, these are some I’ll look at as I keep downloading even when I don’t have time to listen to them.

And as for one I have saved but haven’t listened to yet:

ChuckCast – Jay from the Jay and Jack podcast and his girlfriend Colleen from MetroBuzz podcast have started up a Chuck podcast. I didn’t enjoy the other Chuck podcast out there (Chuck vs the Podcast), so I’m going to give this a go as soon as I have time. I have all the eps saved, so it won’t be too long before I can go through and listen to them. But I have high hopes.

NB: I tried ALL the Supernatural podcasts I could find, but they were too full of squeeing for me, so I left disappointed that there isn’t one I love that deals with Supernatural, another of my TV loves.


Limited Edition – Yet another Virgin Worlds collective member (pointing to the quality of the VW collective, so if you have a game you play and you want to see if they have one on it, I’d definitely advise checking their growing list!). As for Limited Edition, it deals with comics, comic-related games (CoH, DCUO, Champions Online) along with movies, TV and other general geeky topics that touch on comics. I listen mainly for the comics content so I can get some ideas of what to read, and because it doesn’t make me feel backwards for not being comic-obsessed.

Friday Night Comedy from Radio 4 – I wish I’d grown up listening to the radio more, then I might actually listen to it, rather than rely on such podcasts to catch me up. Tends to switch between the Now Show and the News Quiz which both offer a satirical look at the news. I prefer the News Quiz, but this is quite a nice 30-min podcast which can always ensure a chuckle.

And that’s it currently. It sounds like a lot, but they have quite different schedules and I generally get to listen to them all in any given week. Sometimes I stockpile before a long trip. But it gives you an idea of my listening, viewing and gaming habits and hopefully you’ll both take away some recommendations and be able to provide some for me (before my massive flight to Hawai’i). Will especially need more for when the TV shows go on hiatus, an that’s some of the reason I like to stockpile.

So over to you.. any you listen to that I haven’t covered? Any you plan to listen to now I’ve catalogued my personal list (scary! no hate mail please!)